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Channel: VideoGameologists »» Modern Warfare
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The FPS, Realism and What it Means to be a Game

From a purely technical perspective, current games are capable of a greater level of fidelity to real life than ever before. Advanced graphics, sound and lighting engines are being used to render game...

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Modern Warfare and Battlefield 3: Representations of War

There’s something very unsettling about the Modern Warfare series. The original game opened with the SAS unceremoniously executing guards while they slept in their bunk beds. From there it went on to...

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How do you feel about Discrimination in Games?

  An interesting question posed by this site: here.   I never think of this phenomenon as discrimination, but just the developers giving the market what it wants. Many developers design games from a...

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1st Person Shooter RPGs: Is This the Future?

Well, it seems like months ago, perfecting a headshot actually was the ultimate aspiration for all hardcore gamers. If you could lay prone in an inconspicuous, shaded area and was able to get the...

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Art of the Instakill

Instant kills can be the most satisfying element or the more frustrating element in a big multiplayer game. On one hand, they require a lot more work to get than just regular kills, either being a...

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It’s Like Smash Bros but with Box Art

Or following their own description: “It’s like Toy Story, only shittier.” This was a lovely bit of commentary as well as a lot of fun. I loved the Modern Warfare little dance (“We’re all the same”) and...

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Solo to MMO: The Loss of Focus in Gaming

A dusty, abandoned favilla on the edge of town surround you as the sounds of gunfire echo all around the scenery of the abandoned playground you found yourself to hide. The one minute warning goes off...

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